Changelog

All changes and updates made to MD Crosshair Studio.

v1.0.3 - 30 March 2026

Interface

  • All modals unified into a single fluid layout
  • Preset picker redesigned as a compact floating popout rather than a full page
  • Active preset now marked with a checkmark badge in the picker grid
  • Save card accent colour pulled from the saved crosshair's own colour
  • Save name input gained a dropdown to pre-fill from existing save names
  • Gradient and glow active states on shape and FX buttons

Configuration

  • Added the Config.BaseReticle toggle, which hides the default HUD reticle. Recommended on.
  • Removed hardcoded keybind hints -- binds are configurable in GTA settings

Fixes

  • Corrected hover states across all interactive elements
  • Dragging now locked to the grip icon only

v1.0.2 - 28 March 2026

Interface

  • Overhauled to add more customisation and animated modals
  • Preset grid grouped by category with section labels (Classic, Gap, Circle, Dot and so on)
  • FX mode buttons redesigned with per-effect colour indicators
  • Toasts repositioned

Performance

  • Resource frame time reduced to 0.01ms

Fixes

  • Custom image crosshairs now redraw in the preview as soon as the image loads, rather than needing the editor reopened

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