Changelog
All changes and updates made to MD Crosshair Studio.
v1.0.3 - 30 March 2026
Interface
- All modals unified into a single fluid layout
- Preset picker redesigned as a compact floating popout rather than a full page
- Active preset now marked with a checkmark badge in the picker grid
- Save card accent colour pulled from the saved crosshair's own colour
- Save name input gained a dropdown to pre-fill from existing save names
- Gradient and glow active states on shape and FX buttons
Configuration
- Added the
Config.BaseReticletoggle, which hides the default HUD reticle. Recommended on. - Removed hardcoded keybind hints -- binds are configurable in GTA settings
Fixes
- Corrected hover states across all interactive elements
- Dragging now locked to the grip icon only
v1.0.2 - 28 March 2026
Interface
- Overhauled to add more customisation and animated modals
- Preset grid grouped by category with section labels (Classic, Gap, Circle, Dot and so on)
- FX mode buttons redesigned with per-effect colour indicators
- Toasts repositioned
Performance
- Resource frame time reduced to 0.01ms
Fixes
- Custom image crosshairs now redraw in the preview as soon as the image loads, rather than needing the editor reopened
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