Configuration
A fully documented config.lua for the MD Crosshair Studio script.
Almost everything in this script is configured by the player from the in-game editor rather than by the server owner, so the config file holds a single option.
Config = {}
-- Set to true to hide the default hud reticle ((Recommended)).
Config.BaseReticle = trueConfig.BaseReticle
Hides GTA's own reticle while aiming.
Leave this on unless you have a reason not to. With it off, the default reticle draws underneath the custom crosshair and the two overlap, which looks wrong on most shapes and defeats the point of the script.
Turn it off only if another resource on your server already manages the base reticle and you want that resource to keep control of it.
Everything else -- shape, colour, size, gap, thickness, outline, opacity,
rotation and animation -- is set per player in the editor with F9. Those
choices are saved on the player's own client, so there is nothing for you to
configure or store server-side.
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